Saturday, June 2, 2007

Anatomy of the Post-BC Guild Implosion

Despite being guildless, I managed to witness (overhear?) a fairly classic post-Burning Crusade breakdown on Vent recently. Most of my RL friends on my server are raiders, and I get pulled into their Vent often for idle banter whle questing/grinding. Last night, I hop into Vent to find that there's a massive meltdown taking place. I guess they ventured into Gruul's Lair for the first time ever that evening and lo: people who felt they deserved a spot didn't get one, pointing of fingers about cliques, accusations about being undergeared, "Well I wouldn't be undergeared if it wasn't for the cliques", /gquitting, and a splinter guild forming from the dissatisfied members. Vent turned into a pretty hilarious play-by-play of guild chat and the storm of gquitting.

While all this made getting Diemetradon spleens a hell of a lot more entertaining, I've heard this story before across WoW forums and blogs a million times since Burning Crusade hit. I wonder if Blizzard knew what they were doing introducing this new 10 and 20 man content. It seems like they must have, they're so thorough with everything they do and design. Apparently this was supposed to make end game more appealing to casual players, but I dunno...I don't see it. What I see is lots of tension in 40-man raiding guilds and casual players (like myself) looking at the rep grind for simple Heroic keys and quietly recoiling. I consider myself casual, but I am powerfully curious about end game content, would have reached 70 a while ago if it weren't for RL (harhar!), and lurk in the EJ forums. But I am not a raider, I don't theorycraft, and I suck at making gold. I'm not sure you can make a raider out of players who are casual at heart, who have kids, who have no interest in playing more than an hour a night, who aren't going to spend hours farming just to cover repair bills for purples. Blizzard released a fanastic expansion, but I wonder about ending the 40-man raid.

All that being said, I might join the splinter guild since I got asked last night. I miss green text, I'll already know some of the dudes, and they said they'd focus on Outland instances with Karahzan in mind for the distant future. We'll see.

2 comments:

SingleGrrl said...

Ah yes, I've witnessed friends' guilds go from decent raiding guilds pre-BC to ... well, less than decent now, let's just say.

I still have aspirations to get into the new content, but don't really want to do it with a Hunter, and as my Warrior gets higher I'm not sure I want to have to pay so much attention as to play Tank either. So, my Mage is lvl 45...

Blah, that's probably why I'm levelling fishing and cooking right now... ;) Too much thought.

Good luck with your new guild, look forward to reading about your adventures :)

Valdesta
WoWgrrl player blog

Cicatrice said...

I think between levels 40 and 55 on my warlock I grew bored with questing and developed a fondness for fishing..

For some reason, I am rarely grouped with Hunters in Outland...it's a really interesting class with some of the best CC in the game, too. As for tanking...that seems to be an even harder job than healing sometimes. Lots of dancing around and mobility fights once you hit 60, I know I sure couldn't wrap my head around it.

I'd say level the mage, pewpewing is one of the easier tasks. I'd know, as an overnuking 'lock. ;) Pay attention to marks, sheep something and /assist tank merrily. Hahaha. I hope you can settle on something, so you can see Outland. Easily some of the most fun quests in the game, and the prettiest skies to boot.

And thanks a ton! Its pretty quiet now, but there are rumblings about doing Karazhan sooner than I thought. I'm sure as hell not geared, so I'll sit the first couple out and read up on it in the meantime.